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(Created page with "''In order to craft, players must harvest/mine/purchase resources. Resources are divided into four main areas: Mineral, Liquid, Gas and Rare. Each of these broad areas are the...")
 
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Below is a chart pulled from the game database on 3/1/2015 to give an indication of the quantity and types of resources in the game. The list does not include organic resources which have not been implemented yet. See notes below on organics.
 
Below is a chart pulled from the game database on 3/1/2015 to give an indication of the quantity and types of resources in the game. The list does not include organic resources which have not been implemented yet. See notes below on organics.
   
qty classification
+
(qty)classification
6143 gas - anomalous
+
* (6143) gas - anomalous
6146 gas - non toxic
+
* (6146) gas - non toxic
6099 gas - toxic
+
* (6099) gas - toxic
6209 gas - unknown
+
* (6209) gas - unknown
6117 liquid - anomalous
+
* (6117) liquid - anomalous
6165 liquid - non toxic
+
* (6165) liquid - non toxic
6158 liquid - toxic
+
* (6158) liquid - toxic
6156 liquid - unknown
+
* (6156) liquid - unknown
6111 mineral - anomalous
+
* (6111) mineral - anomalous
6189 mineral - carbonate
+
* (6189) mineral - carbonate
6112 mineral - halide
+
* (6112) mineral - halide
6130 mineral - native
+
* (6130) mineral - native
6130 mineral - ore
+
* (6130) mineral - ore
6138 mineral - organic
+
* (6138) mineral - organic
6157 mineral - oxide
+
* (6157) mineral - oxide
6166 mineral - phosphate
+
* (6166) mineral - phosphate
6177 mineral - silicate
+
* (6177) mineral - silicate
6089 mineral - sulfate
+
* (6089) mineral - sulfate
6128 mineral - sulfide
+
* (6128) mineral - sulfide
6158 mineral - unknown
+
* (6158) mineral - unknown
6094 rare - anti-matter
+
* (6094) rare - anti-matter
6124 rare - cosmic dust
+
* (6124) rare - cosmic dust
6129 rare - dark matter
+
* (6129) rare - dark matter
6110 rare - paranormal
+
* (6110) rare - paranormal
6202 rare - stardust
+
* (6202) rare - stardust
6122 rare - unknown
+
* (6122) rare - unknown

Revision as of 13:11, 1 March 2015

In order to craft, players must harvest/mine/purchase resources. Resources are divided into four main areas: Mineral, Liquid, Gas and Rare. Each of these broad areas are then subdivided into a total of twenty-six classifications. Additionally, each resource may exist in one of four states: Solid, Liquid, Vapor and Plasma. Resource attributes complicate the system significantly. Each resource has more than 250 individual attributes to consider while crafting. Some of the attributes are easy to understand such as flammability, others are more complex, such as the volatility one classification has against another in each of the four states it may exist. Put more simply, crafters will have to make decisions whether or not to combine ingredients as vapor, solid, liquid or plasma.

Resource Classifications

Below is a chart pulled from the game database on 3/1/2015 to give an indication of the quantity and types of resources in the game. The list does not include organic resources which have not been implemented yet. See notes below on organics.

(qty)classification

  • (6143) gas - anomalous
  • (6146) gas - non toxic
  • (6099) gas - toxic
  • (6209) gas - unknown
  • (6117) liquid - anomalous
  • (6165) liquid - non toxic
  • (6158) liquid - toxic
  • (6156) liquid - unknown
  • (6111) mineral - anomalous
  • (6189) mineral - carbonate
  • (6112) mineral - halide
  • (6130) mineral - native
  • (6130) mineral - ore
  • (6138) mineral - organic
  • (6157) mineral - oxide
  • (6166) mineral - phosphate
  • (6177) mineral - silicate
  • (6089) mineral - sulfate
  • (6128) mineral - sulfide
  • (6158) mineral - unknown
  • (6094) rare - anti-matter
  • (6124) rare - cosmic dust
  • (6129) rare - dark matter
  • (6110) rare - paranormal
  • (6202) rare - stardust
  • (6122) rare - unknown